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Real-time Strategy Game

A real-time strategy game (RTS) is a video game in which events unfold as you are issuing commands (as opposed to, say, chess, where the players take turns issuing commands). Its more specific meaning are games in which you must mine resources to build a base of increasing sophistication, which in turn lets you build more sophisticated units, which in turn lets you achieve the mission objectives (often but not always to destroy your enemy’s base). Games that lack the resource mining aspect are called Tactical Real-Time Strategy Games.

Dune II is widely considered to be the first real-time strategy game.

Real-time Strategy Games offer a blend of action and strategy.


External Links

  Also see: The Worlds of Herman Kahn: The intuitive science of thermonuclear war by Sharon Ghamari-Tabrizi on the history of role-playing nuclear wargames at the RAND Corporation; and  online article, "US Wargaming grows up: a short history of the diffusion of wargaming in the Armed Forces and Industry in the postwar period up to 1964" by Sharon Ghamari-Tabrizi at www.strategypage.com/wargames/articles/wargam e_articles_20049715.asp.
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